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Creating a Project in RONIN

First of all, you need a place where you can experiment. The project you create in RONIN is your space and you are in charge.

  • Aaron Albrighton

Aaron Albrighton

Feb 20, 2018 • 3 min read
Creating a Project in RONIN

Welcome to RONIN! We are glad to have you here! You're probably eager to get started, so let's begin!

First of all, you need a place where you can experiment.

Screenshot-20180220165841-1430x958

Consider a project in RONIN as a sandbox. No matter what incredible research you wish to work on, the project you create in RONIN is your space and you are in charge.

A project can be anything, perhaps you're a team of researchers observing trends in the human genome, and require high performance compute power. Maybe you're a teacher and want to create a place where your students can learn computing while keeping a watchful eye on them. Or maybe you're just ridin' solo and need a place to experiment in the world of cloud computing.

RONIN strives to make all these scenarios easy.

Lets get started

Step 1 - Navigate to the Create Project screen

To create a project, log into RONIN, and click the CREATE PROJECT button at the top of the screen.

You will be greeted with this page.

Screenshot-20180220140017-1567x959

Step 2 - You will be required to fill in the following fields:

RONIN ID - A unique ID for your project - Must be alphabetical, 3 to 10 characters.
Project Name - What do you want to call your project?
Project Description - A brief description of what your project is.
Tags - Keywords related to your project that anyone can search on to find your project.

When you've finished writing a description, your tags will automagically appear for you. Feel free to add or remove any of these tags

Permissions - Who in your team / organisation you want to have access to this projects resources.

  • Admin - has access to all resources, and the ability to add / remove others to the project
  • User - has access to all resources, but cannot add / remove people from the project
  • View - can only view the project, can not create or edit.

Timeframe - The start and end date of your project. comes in handy to forecast how much money you have left and how long you have to use it in the timeframe.
Budget - The max amount of money allocated to this project for the above timeframe and the daily cost of your project.

The Total Budget field that you enter will trigger email alerts to ensure you don't go over your spend limit - at 25%, 50%, 75% and 100% of your allocated spend.

Project Owner Email Address - Add an email address so others know who to ask when discussing your project. Budget alerts will be sent to this address
WBS Code / Purchase Order Number - Codes that will assist the "big wigs" in charge of financing, to find out where money is being spent.

Project Avatar - Upload or select an image to make your project instantly recognisable.

HIGHLY RECOMMENDED! This will help identify your resources in RONIN with something familiar. Click the big red circle at the top of the page and upload your image, or choose one of the defaults included.

Step 3 - Save your changes

To save your changes, click the little red button at the bottom right corner of your screen.

Step 4 - Thats it!

Your new project is now setup and ready for whatever you want to throw it's way.

Navigate to the dashboard by clicking the blue button in the alert. More info on the Dashboard page here

Next step - Creating a machine

witcher-5-1

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